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10 #ifndef IWORKTRANSFORMATION_H_INCLUDED
11 #define IWORKTRANSFORMATION_H_INCLUDED
15 #include <glm/glm.hpp>
32 namespace transformations
75 glm::dmat3
scale(
double ratioX,
double ratioY);
83 glm::dmat3
shear(
double angleX,
double angleY);
91 glm::dmat3
translate(
double offsetX,
double offsetY);
97 #endif // IWORKTRANSFORMATION_H_INCLUDED
@ horizontal
Definition: KEY1Token.h:223
Definition: IWORKBezierElement.cpp:21
@ tr
Definition: KEY1Token.h:206
Definition: IWORKTypes.h:62
@ height
Definition: IWORKToken.h:551
@ h
Definition: IWORKToken.h:550
glm::dmat3 makeTransformation(const IWORKGeometry &geometry)
Create a transformation from a geometry.
Definition: IWORKTransformation.cpp:19
@ c
Definition: IWORKToken.h:509
@ vertical
Definition: KEY1Token.h:239
@ angle
Definition: IWORKToken.h:505
@ w
Definition: IWORKToken.h:630
@ s
Definition: IWORKToken.h:387
const ValueT & get_optional_value_or(const detail::IWAFieldImpl< TagV, ValueT, Reader > &field, const ValueT &value)
Definition: IWAField.h:196
const ValueT & get(const detail::IWAFieldImpl< TagV, ValueT, Reader > &field)
Definition: IWAField.h:190
@ width
Definition: IWORKToken.h:631
@ geometry
Definition: IWORKToken.h:232
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